
Email at
jayme.bluemu@gmail.com
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Education
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BFA
- Comic Art, Minneapolis College of Art and Design,
Minneapolis, MN.
Artistic Skills
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Traditional media, pencil, ink, charcoal,
watercolor, oil and acrylic paints
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Digital media and
art, vectors, web elements and design
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Digital 2D asset
implementation and design
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Lighting, color theory and composition
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Storyboarding, narrative flow, and graphic storytelling
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Collaboration with writers, artists, and directors to
complete art within or under deadline, and meeting or
exceeding expectations.
Technical Skills
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Expert skill in Photoshop, Illustrator, InDesign ,
Dreamweaver
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Some
Experience in Painter, Maya, AfterEffects, and
Flash
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Assets for game engines and optimized web graphics
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Website layout,
planning, and implementation, HTML and some CSS. -
Some animation experience
Game Experience
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Decay - concepts for characters and environments
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Rise - concepts for characters, armor, maps and
environments, and HUD
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Valhalla
- concepts for environments
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Ground Zero mod - concept, character, and
environment design
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Ionian Races (unpublished) - 2D assets, in-game
textures, character
illustrations and UI design
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Private and unpublished commissioned assets, textures,
and character designs.
Employment History
Appnet.com, 2007
- Current
Experience and Exhibitions
Minicon 2006 - Best Comic Art 3 Student
Internship with
DC comic artist Gordon Purcell
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